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Okay..I know it has been a while but this scene
has been dragging its feet a bit. I am posting to clear a few
rumors up, to give a bit of info on the state of affairs and to
actually post a bit of news.
First off it has become apparent that the mini-dvd
format used by the Gamecube is not readable by the PC nor will
it ever be possible to produce a useable image by a PC without
a (most likely extensive) hardware mod.
As far as a possible hack using Action Replay there
has been no progress and not really any interest as the hack would
be tedious at best.
It is apparent that code has been run on the GC
by amateur devers but that info is not yet public. There are issues
that need to be resolved in the area of legality. There is also
some concern as to how easy such a hack will make piracy. The
GC has enjoyed an uncharacteristically long run with no apparent
piracy and a hack that allows the running of code will most certainly
result in ripping the game images.
All that being said lets post a little news. First,
someone finally did get around to compiling gcc for GC and have
posted it (and even apparently had someone test it). It can be
found here:
http://heliscar.com/greg/gamecube.php
This link is thanks to Napalms site which is the first to actually
post some real info concerning the GC. Everyone else seems a bit
gun-shy for some strange reason. Napalms site has actual code
snippets (the first public I believe) and some seemingly useful
hardware info. I hope this finally sparks some interest in releasing
findings so a scene of some sort will finally come about.
http://duke.napalm-x.com/
There is also a new mailing list I suggest you sign
up on. It is brand new as I started it this morning. If there
is already a list active somewhere someone please let me know
so I can cancel this one and direct others to it. The rules for
this list are as follows. No talk of reading the disks on the
PC. Also it has been shown that a GC will NOT boot a disk created
on a PC so unless you have actually done it YOURSELF we do not
want to hear about it. I understand that reversing games is beneficial
to deving. I also understand that reading and writing the disks
would be nice for deving. Everyone who devs also understands this
so lets not talk about it. The only talk of commercial games that
will be tolerated are ones such as this: "Zelda cell shading
is awesome anybody know how to do it or can point me to a site
that will show me how?". These rules are pretty easy to follow
I think.
http://groups.yahoo.com/group/gcndev
to subscribe just click here:
gcndev-subscribe@yahoogroups.com
And one more thing of note: There is a forum up
on gcdev.com. It is new as well and hopefully will become a center
for exchanging ideas.
http://forums.gcdev.com
Lastly you will notice I left news of the PSO hack
unspoken....
dovoto@thepernproject.com
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